Digital Humanities is an interdisciplinary field of study located at the intersection of humanities scholarship and computational technologies. Its key purpose is to investigate how digital methodologies can be used to enhance and transform research in the Arts and Social Sciences. It also employs traditional humanistic skills to analyse modern digital artefacts and to scrutinise contemporary digital culture.
This major will help students develop a broad understanding of the historical, cultural, and social aspects of current digital humanities research. It thus addresses the growing demand for graduates well-versed in a combination of humanistic and digital skills and able to work in a variety of professional environments, from cultural and memory institutions, to the emerging job markets of information management and online content delivery.
Learning Outcomes
Upon successful
completion, students will have the knowledge and skills to:
- apply theoretical frameworks
and research techniques critically in order to understand the key issues
raised by the digital humanities, and by the use of information technologies
in the arts and social sciences more generally; - identify and analyse
relevant sources of online information and assess their importance and
reliability within the context of the student’s disciplinary background; - evaluate ideas and
projects to assess the impact of digital technologies on humanities research
and make connections between different disciplinary approaches and methods; - communicate and debate
effectively with others, both orally and in writing, using a variety of media
and communication platforms; and - understand the ethical
implications of ideas, actions, and communications undertaken online.
Relevant Degrees
Requirements
This major requires the completion of 48 units, which must consist of:
18 units from completion of the following course(s):
Code | Title | Units |
---|---|---|
HUMN1001 | Digital Culture: Being Human in the Information Age | 6 |
HUMN2001 | Digital Humanities: Theories and Projects | 6 |
HUMN3001 | Digital Humanities: Methods and Practices | 6 |
A maximum of 6 units may come from completion of courses from the following list:
Code | Title | Units |
---|---|---|
ARTV1103 | Animation and Video: The Digital Workspace | 6 |
COMP1030 | Art of Computing | 6 |
COMP1040 | The Craft of Computing | 6 |
COMP1100 | Programming as Problem Solving | 6 |
COMP1110 | Structured Programming | 6 |
COMP1710 | Web Development and Design | 6 |
COMP1720 | Art and Interaction in New Media | 6 |
DESN1001 | Making Online: Context & Presence | 6 |
MUSI1110 | Introduction to Music Technology | 6 |
VCUG1001 | The Art of Computing | 6 |
A minimum of 24 units must come from completion of courses from the following list:
Code | Title | Units |
---|---|---|
ARTH2162 | Art in the Digital Age | 6 |
ARTV2615 | Animation: Creative Possibilities | 6 |
ARTV2617 | Video: Creative Possibilities | 6 |
COMP2300 | Computer Organisation and Program Execution | 6 |
COMP2400 | Relational Databases | 6 |
COMP2410 | Networked Information Systems | 6 |
COMP2610 | Information Theory | 6 |
COMP2620 | Logic | 6 |
COMP3600 | Algorithms | 6 |
COMP3630 | Theory of Computation | 6 |
DESN2001 | Digital Form and Fabrication | 6 |
DESN2002 | Foundations of Creative Code | 6 |
DESN2003 | Creative Data Visualisation: Representing Data in Visual and Material Form | 6 |
DESN2004 | Dynamic Design and Generative Systems | 6 |
DESN2006 | Front-End Web: Crafting Online Experience | 6 |
ENGL2086 | Literature in the Digital Age: Theories, Texts, Methods | 6 |
ENGL2116 | Televisual: Investigating Narrative Television | 6 |
GEND3001 | Posthuman Bodies | 6 |
HIST 2237: Digital History & Heritage | ||
HUMN2002 | Gutenberg to Google: Histories of Information | 6 |
LING2023 | Dictionaries and Dictionary-Making | 6 |
MUSI3309 | Music and Digital Media | 6 |
SOCY2166 | Social Science of the Internet | 6 |
SOCY2053 | Imagining the Future: A Sociology of Utopias | 6 |