• Class Number 3848
  • Term Code
  • Class Info
  • Unit Value 6 units
  • Mode of Delivery In Person
  • Class Dates
  • Class Start Date 17/02/2025
  • Class End Date 23/05/2025
  • Census Date 31/03/2025
  • Last Date to Enrol 24/02/2025
SELT Survey Results

Computer Graphics (COMP4610)

Computer graphics are an essential part of modern software. In this course, students will learn about fundamental algorithms, data structures and programming models used in 3D graphics applications. These key concepts in computer graphics programming will be covered from their mathematical foundations through to their application in domains such as data visualisation, virtual reality, computer games and film animation/VFX. In this course, students will explore these concepts through practical implementation in a modern computer graphics software context.

Learning Outcomes

Upon successful completion, students will have the knowledge and skills to:

  1. Explain the stages of a modern, hardware-accelerated 3D rendering pipeline
  2. Construct and manipulate complex models, geometries and scene graphs in both 2D and 3D
  3. Implement computer graphics algorithms in a shader language

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